The BASIC code for “Bible Books Scramble” was originally published in J. Conrod,
Computer Bible Games (Accent Publications, 1984). The present adaptation is based on
the code for the TRS-80 Color Computer, with minor adaptations made for
gameplay and design. This unofficial, non-commercial
HTML browser-based version — v1.9 — is by Andrew
Perrin, built with artificial intelligence coding assistance. Past and present versions of the
game were adapted in good faith under fair use guidelines for educational, personal, and
research purposes. Original BASIC code used with permission by Philip Conrod. All original
rights remain with their respective owners.
HOW TO PLAY
Goal
The computer silently picks one of the 66 books of the Bible
Guess its letters, spell its name, then name the books before and after it
Gameplay
Guess letters A–Z one at a time — correct letters are revealed as found
The book's length is not shown — this is a knowledge test, not a hint game
Once every letter is found, type the book's full name to confirm it
Then name the book immediately BEFORE it, and the book immediately AFTER it, in Bible order
At the very start of the Bible or the very end, the correct neighbor answer is NONE
Old and New Testaments connect directly — Malachi and Matthew are each other's neighbors
Game Details
1 & 2 Samuel, Kings, and Chronicles are each treated as one word: SAMUEL, KINGS, CHRONICLES
Song of Solomon is spelled as one word: SONGOFSOLOMON
1 & 2 Corinthians, Thessalonians, Timothy, and Peter are each one word
1, 2 & 3 John (the epistles) are spelled simply JOHN, same as the Gospel of John