ACCENT PUBLICATIONS — BIBLEBYTES
Bible Books Scramble cover art
Computer Bible Games: Fun for the Whole Family
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About This Adaptation
The BASIC code for “Bible Books Scramble” was originally published in J. Conrod, Computer Bible Games (Accent Publications, 1984). The present adaptation is based on the code for the TRS-80 Color Computer, with minor adaptations made for gameplay and design. This unofficial, non-commercial HTML browser-based version — v1.9 — is by Andrew Perrin, built with artificial intelligence coding assistance. Past and present versions of the game were adapted in good faith under fair use guidelines for educational, personal, and research purposes. Original BASIC code used with permission by Philip Conrod. All original rights remain with their respective owners.
HOW TO PLAY
Goal
  • The computer silently picks one of the 66 books of the Bible
  • Guess its letters, spell its name, then name the books before and after it
Gameplay
  • Guess letters A–Z one at a time — correct letters are revealed as found
  • The book's length is not shown — this is a knowledge test, not a hint game
  • Once every letter is found, type the book's full name to confirm it
  • Then name the book immediately BEFORE it, and the book immediately AFTER it, in Bible order
  • At the very start of the Bible or the very end, the correct neighbor answer is NONE
  • Old and New Testaments connect directly — Malachi and Matthew are each other's neighbors
Game Details
  • 1 & 2 Samuel, Kings, and Chronicles are each treated as one word: SAMUEL, KINGS, CHRONICLES
  • Song of Solomon is spelled as one word: SONGOFSOLOMON
  • 1 & 2 Corinthians, Thessalonians, Timothy, and Peter are each one word
  • 1, 2 & 3 John (the epistles) are spelled simply JOHN, same as the Gospel of John
█ PRESS ANY KEY TO START █
FIND THE LETTERS
GUESS A LETTER FROM A TO Z
no letters found yet
Time 0:00
Wrong Letters 0
Repeats 0
YOU DID IT!
0
SCORE